
I did find one bandit who wasn't able to significantly injure me, such that I could stay ahead of the damage merely by casting minor healing a few times every minute. Then I can either stay in melee and use restore health potions, or run away casting a few flash bolts at them. Normally I try to sneak up on the enemy if possible, sneak attack for 圆 damage + poison (I've made a lovely batch of 5x20s that worked beautifully this morning).

but that is expensive to recharge so I save it for tough fights. I have blade as a major skill, but I have to rely heavily on potions/poisons in order to actually win a fight. I'm not sure how much difference that would make. I'm also interested in hearing you own views especially about the monster scaling since I'm sure there are still options that I have not even considered.I have a lot of trouble with a straight up fight, but I'm not really playing a warrior. What mods do you think would suit my needs best? Believe me, I've looked into many options but I'm having hard time deciding. I hope asking these questions doesn't make me sound like lazy person. Problem I have with many mods out there is that they seem to change the game too much. I'm not really looking to change Oblivion to whole different game when it comes to gameplay. I'd summarize that the changes I'm looking for are in the end quite minor which would however make the game much more enjoyable. Actually feeling the progress when you level up Bandits not spawning with high-end gear and all that ridiculous stuff Not finding only high level monsters when I'm at high levels myself Scaling (enemies, drops etc) - this is a bit hard to describe but I give it a shot: I know there are some mods which include spells to level up previously picked items. Always getting the best version of the item - or have the item automatically increase stats when I level up

Not being punished from completing quests early! The original way of leveling my character by increasing skills might be what I'd prefer - this might be up to debate though Basically being able to level without the fear of ending up with weak character - this also relates to enemy scaling Not being punished from not leveling certain skills/attributes early Absolutely no leveling up certain skills to get +5 attributes at level up! I've searched and found many mods that are related to fixing the issues I've in mind but I'm having hard time deciding which ones to install.įor leveling I'd like to have something like this: I always hated what is generally called efficient leveling in vanilla Oblivion.

I installed bevilex modlist again and I'm still looking for some gameplay mods to make the game more enjoyable.
